Unavailable techs work well with tech picker screen

Added ruleset check for resource uniques with resource conditionals

By tuvus:
- Added an option to disable move by long press
- Fixed spy steal tech timer
- Spy max rank can be modded

By SomeTroglodyte:
- Sortable unit overview
- Console: Improve `civ activatetrigger` command
- UI candy: WLTK fireworks
- ModOptions unique for mods to control which map gets preselected